Brawl - Game & Watch - Action - 0x99
Entry Script (Common)
- Subroutine(0x1a034)
- UnknownEvent { namespace: 0x20, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 43028 })] }
- CreateInterrupt { interrupt_id: None, action: 0x98, requirement: (not(TurningWithItem)) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script (Common)
- if (TurningWithItem)
- IfStatementAnd (not(HitByCapeEffect))
- UnknownEvent { namespace: 0x20, code: 0x1, unk1: 0x0, arguments: [] }